HunterRush
Third-person survivors-like — auto-weapons, horde waves, XP drafts, and build stacking in a Unity prototype.


A 3rd-person survivors-style prototype: camera-relative movement, cycling auto-weapons, enemy waves, XP gems, level-up upgrades, and passives. Unity client — needs a WebGL build before any public playableUrl.
- All Reviews:
- No user reviews
- Release Date:
- To be announced
- Submitted by:
- @LukeLit
- Developer:
- Metal Games
- Publisher:
- Metal Games
This game is not yet available
Planned Release Date: To be announced
Interested?
About This Game
A 3rd-person survivors-style prototype: camera-relative movement, cycling auto-weapons, enemy waves, XP gems, level-up upgrades, and passives. Unity client — needs a WebGL build before any public playableUrl.
HunterRush transforms every dungeon floor into a test of skill and relentless action. Players battle through dynamically generated rooms, chaining kills to unleash bonus rewards. Missing an opportunity to chain a combo hampers your momentum, forcing risky, split-second decisions. As traps and environmental hazards challenge your every move, increasingly aggressive enemies demand that you balance offense with tactical retreats. Strategic loot drops between floors offer build-defining upgrades to suit your style — whether you favor speed, durability, or precise combat.
Key Features
- Time-pressure dungeon system where kill combos extend the countdown.
- Fast-paced action combat with dodge rolls, quick attacks, and abilities.
- Procedural floor generation with traps, hazards, and room variety.
- Build-defining loot drops that change your approach to the clock.
- Floor bosses that test build viability and time management.
The Hook
“Stack weapons and passives while the horde closes in — classic survivors drafting in third person.”
References
Similar games and reference walkthroughs live in the Wiki below — Similar Games (2) · Reference Walkthroughs (2).
HunterRush — Game Wiki
Step 1 draft (aspirational master): finished-game play-by-play walkthrough is live under Dev Pipeline → Walkthrough. Operator accept still required before Step 2 carve.
Status: Starter wiki scaffold (GameJam SSOT bootstrap) One-liner: Fast-paced roguelike action through procedural dungeons — dodge traps, slay monsters, and grab loot as you fight your way deeper into the unknown. Wiki Standard: Follow chained-descent golden template — expand Walkthrough / Mechanics / Similar Games next
What Is This Wiki?
Minimal starter wiki so GameJam can host the on-page Wiki section from MVP-first pipeline SSOT. Expand with agent-generated design docs before treating this as shipped design truth.
Pages
| Page | What's In It |
|---|---|
| Bootstrap / decision history | |
| Walkthrough | Needs agent-generated content |
| Mechanics | Needs agent-generated content |
| Art Direction | Needs agent-generated content |
| Similar Games | Needs agent-generated content |
| Reference Walkthroughs | Needs agent-generated content |
The Pitch (30 seconds)
Every dungeon floor is a relentless battleground. Deliver quick, precision strikes and chain enemy kills for escalating rewards, pushing deeper into the dark abyss.
Core loop: Enter procedurally generated dungeon floors, dispatch foes, dodge traps and hazards, collect loot upgrades, and engage floor bosses to push deeper.
Quick Links
Steamworks Assets
Export-ready images for your Steam store page. Upload or generate here — these are not shown in the public media carousel.
Required assets: 3/5
60% completeMissing: Small Capsule, Vertical Capsule
Store
RequiredSmall Capsule
462×174
Search results, top sellers, genre lists
RequiredVertical Capsule
748×896
Seasonal sale pages, portrait layouts
Page Background
1438×810
Optional faded backdrop behind store page
Screenshots
1 uploaded · Steam recommends 5+Library
Library Hero
3840×1240
Artwork only — no text (safe area 3000×740 center)
Library Logo
1280×720
Transparent PNG on 1280×720 canvas
Upload preserves a full-res original and a Steam library-ready derivative.
System Requirements
Minimum:
- OS *:
- Windows 10 or newer
- Processor:
- Dual-core equivalent
- Memory:
- 4 GB RAM
- Graphics:
- Integrated or low-end dedicated GPU
- Storage:
- 500 MB available space
© 2025 Metal Games. All Rights Reserved.
HunterRush is developed by Metal Games.
Languages:
| Interface | Full Audio | Subtitles | |
|---|---|---|---|
| English | ✓ |
- Title:
- HunterRush
- Genre:
- Action, Roguelite, Indie
- Developer:
- Metal Games
- Publisher:
- Metal Games
- Release Date:
- To be announced
Submission Stats
- Votes
- 0
- QA Score
- 84%
- Fairness
- 87%
- Rank Score
- 0.26
Target Audience
Action roguelike fans who enjoy time-pressure mechanics, fast combat pacing, and the tension of risk-reward dungeon diving.


